![]() ![]() Open the d3d9.ini file in your main Tom Clancy's Ghost Recon Wildlands game folder and locate these two lines under "":ĮffectSearchPaths=C:\Program Files (x86)\Ubisoft Game Launcher\games\Tom Clancy's Ghost Recon Wildlands,C:\Program Files (x86)\Ubisoft Game Launcher\games\Tom Clancy's Ghost Recon Wildlands\reshade-shaders\Shaders Download and extract the folder from FILE section above and then open the folder and copy/paste the three files and one folder inside it (d3d9.ini, d3d9.dll, MercsE32015TrailerPreset.ini, reshade-shaders) into to your "Tom Clancy's Ghost Recon Wildlands" main folder where GRW.exe is located.įor steam it's usually: ".Steam\SteamApps\common\Tom Clancy's Ghost Recon Wildlands"įor Uplay it's usually: ".Ubisoft Game Launcher\games\Tom Clancy's Ghost Recon Wildlands"ģ. Change this in the in-game options menu before installing ReShade.Ģ. Fullscreen crashes ReShade on most games for me. For me, the game has to be in borderless-windowed mode or windowed mode. Toggle ReShade on and off with the END keyġ. I recommend opening the ReShade GUI and changing these settings to the following: Toggle sharpness - 5 on numberpad (make sure numberpad is enabled or the controls won't work) ![]() I need stronger colors, but the hardest thing was finding a way to desaturate the terrain while not completely desaturating every other color, especially reds and blues.Īll of these are remappable once in game. ![]() I have more to do to make it more similar to the trailer. Took me a while to understand what I was doing, but here's my first crack at getting close. I've also fixed previous issues where the distance looked washed out in certain weather/lighting conditions.ĭedicated to user yohozheng12 on theSweetFX database site, who asked me if I could create a E3 2015 ReShade about a month ago. I've fixed that in this one while also fixing the overly-bright spots in the sky from the sun. If you've tried my previous GRW ReShades, they were too dark overall and especially at night. ![]()
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